The sound of reloading(add cartridge, bore) is not heard for the entire location when NPCs reload weapons. Fixed departure due to not deleted sound section(one more time). The SPAS-12 is a dual-mode shotgun, adjustable for semi-automatic or pump-action operation. Fix a crash due to a localization error. The Franchi SPAS-12 is a combat shotgun manufactured by Italian firearms company Franchi from 1979 to 2000. Fixed departure due to not deleted sound section. From the available shooting modes, now only single (change to single mode in the game before installation, otherwise the weapon will have zero shooting mode (I don't know why)). Added misfire animation (works on scripts from aoldri). I like the new shotgun but I like the old one better. This addon replaces the shotgun with the original SPAS-12 (the one from the initial steam release) with a folded stock. what would be a good price to pay for a used SPAS-12 (w/folding stock) that has scuff marks on it Invicta 262 March 2004 edited November -1 I have a Special Purpose Assualt Shotgun-12 from Franchi that I bought for just over 300 back in the early 80's, (SPAS-12). 3DS MAX 2014 ( no textures, render setup, just model) OBJ. These are not my assets, all credit goes to the developer artists who made these assets. All materials,textures,scene and render settings are in the folder. The SPAS-12 was sold to military and police users worldwide, as well as on the civilian market, and has been featured in many films, TV shows, and video games. Rendered images are from Cineam 4D r17 and VRAYforC4D 1.9. The SPAS-12 "Shorty" has a silencer removed from the available body kits. The SPAS-12 is a dual-mode shotgun, adjustable for semi-automatic or pump-action operation. The sound of reloading is not heard for the entire location when NPCs reload weapons. Unpack and drop the "gamedata" folder into the root of the game. Some animations differ from the original version (X-Ray Engine trolls me). Ever since I was a wee-lad, Half-Lifes shotgun having a single barrel but secondary fire firing two bullets at the same time made no sense to me.
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